Little Runmo - The Game
IMPORTANT INFOS BEFORE
1. The game does NOT save your data when you close the game.exe.
2. Returning to the Menu will NOT reset your progress.
3. "Game Over" will NOT kill your progress, you will just start at level 1.
GAME
Little Runmo - The Game, is a 2D platformer game originating from an animated Youtube film called "Little Runmo" made by the creator Gooseworx. The Story revolves around a fictional videogame character trying to survive with his last life.
The gameplay of Little Runmo - The Game, is based on the video but also takes inspiration from the Super Mario games. For fans that come from the animation, the game is not a 1 to 1 replica of the animated film. I am not trying to make this a hardcore Meatboy-type game, I want to introduce challenging moments but I will try to make the difficulty curve as smooth as possible.
The early game will be pretty chill, just imagine how the Mario games were designed, then newer harder mechanics get slowly introduced. Big inspirations again were Mario World and Super Mario Bros Wii and also a fan-game called Mario 63.
DEVELOPMENT(NO NEW UPDATES)
February 2023
The Game is in development since August 2022. Back then I only worked on the assets and recreated everything that was seen in the actual animated film. Actual programming started roughly between December 2022 and January 2023, so that's how you know I'm still a programmer newbie, so please don’t expect something as big as Celeste or Hollow Knight. But don’t get your hopes up yet, I am learning with every passing week and trying to improve my skills, and I am trying the get the best out of this project with all of my available skills. I am also the only one working on the sprites, code, promotional stuff, and more.
June 2023
Since I published the first trailer of the game a lot of things happened, firstly multiple versions got released for people to play, and I worked on improving the main mechanics so the rest of the game will be as fun as possible.
Also, there is someone working on the music for the game, while I didn’t want to include anyone at first, I still had to make the decision to let someone be part of the project so he can make the music. I am not experienced enough, nor do I have the capabilities to recreate any of the original Runmo soundtracks. That's why Rodirod is now part of the team. I am currently still polishing and working on mechanics.
September 2023
Well, now it is September and it's the final stage of the development of this game, I am putting the whole game together and making it functional, so that things like the live/collectible system, level transitions, background music, and other stuff work, so in the final build it can be played like an actual game.
The game is rather small, think of something like Super Mario Bros on the NES, and even then, it's smaller than that one since it has fewer levels, to compensate I made them way longer, and also I tried to add enough checkpoints for accessibility since the game has a younger audience.
30. October 2023
So, this is the end of it. It was a fun journey! You might notice that it has been a month since the actual promised release date, and I am sorry for that. I talked about it on #Runlogs, in my Discord server. There u can see the whole development process of the game and more. Anyway, the game is out now and you can play it on Windows and on the Web if you have any other device like Mobile,Linux or Mac. Sadly I wasn't able to create specific versions for them, but the Web one will do... Have fun playing! I will be making small updates just in case there are any major bugs, but no new additions to the game! This is a final product.
5. November 2023 People asked for some updates since there are some slight issues like sprites being blacked out on the browser, this only happens on low-end devices, I tried to fix this but sadly I couldn't do anything about it, downloading the game instead would easily fix this. If u know Godot, there is GLES3, someone on a forum said that switching to GLES2 would fix this, but it created some other problems for me so I had to switch back, and it didn't fix the main problem in the first place so it's still there. I can't do anything about it. The game has some slight problems now that are just gonna stay, it will be a problem for some, and for others, it's not gonna affect them, like the blacked-out bug, or that the game has no saving feature. Some played through the game really fast and didn't need it, and some took really long. All I can say for now is enjoy the game for what it is, u can share your opinion and feedback, but will not be working on this anymore, I fixed the main bugs that I could and this is the final final version. Take care!
CREDIT
Characters, Music/Sounds, Environment & Story | Gooseworx
Pixelart, Sounds, Programming, UI, Art | JuhoSprite
Music Production for Demo Music + Underground Track | Rodirod
In-game Fonts, Grape Soda & Comicoro | Jeti
Font, Onomato Shark! | Aryel Filipe
Programming / Art
Demo Soundtrack
HEY HEY HEY
I am not active on itch.io, if you wanna ask something about the game come join the discord, if there is anything important that is not related to the game you can DM me.
- JuhoSprite
Status | In development |
Platforms | HTML5, Windows, Linux |
Release date | Oct 28, 2023 |
Rating | Rated 4.7 out of 5 stars (194 total ratings) |
Author | JuhoSprite |
Genre | Platformer |
Made with | Godot |
Tags | 2D, Controller, Godot, little-runmo, mario, movement, Pixel Art, precision, Side Scroller |
Code license | GNU General Public License v2.0 (GPL) |
Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Playstation controller |
Links | Blog |
Download
Install instructions
When you download the EXE. you might notice a quick notification from Windows. Rest assured, this is a standard security precaution, and our game is not a virus.
Please also be aware that this site is the official and only source for downloading the game. If you obtained it from elsewhere, I cannot guarantee its safety, so exercise caution.
It's important to note that "Little Runmo" is not our property; this is a fan-created game made out of admiration for the original. Enjoy the nostalgia and have fun playing
Development log
- 1.3 UpdateNov 10, 2023
- Final Game + BugfixesOct 31, 2023
Comments
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!"№;%;№"№;%%%;№;КЕНІНГ?:Е;№"№;%:?ГШ(ЩО: %В;:ЦВК%УМИ ! Ф№"
ЄКМЬЧСИВФЙ!ЯйфцЄ
Congrats you are the 1000th comment, as a reward and thank you, I will give you 1 Million dollars
OWO
bug report : apparently when i use a controller, i can't select "Game" in main menu with moving the dpad (it goes to all menu buttons except Game). Maybe you need to adjust the focus selection on godot control/button node.
Also there's a slight empty delay before the main menu song loops, might be not intended.
MEATBALL MAN
A nice looking game with great movements and music! Takes me back to when games were difficult. Little Runmo is a game that actually believes in a player who wants to solve puzzles and learn the mechanics. Great job!
The movements are great and the game is well polished: 5/5
this game really speaks to me
its so damn good
I KILLED THE GOD OF LIFE
great game !
Hi. can u tell me y is the storage part SO DANG HARD?!?!
interesting most people never had any problems with it. mostly other levels.
help. tell me how to beat iiiiiitttt!!
watch a 100% run video and see what they are doing
Thanks
The first time I played this, Grobletombus didn't scream at the end
But great game
I love the movement in this game, holy shit I felt like a speedrunner during some teeth grinding sections I swear-
OMG- GOOSWORX ANYONE??
A few months ago, i downloaded the demo version. I tried to open it, then a text apears: "Windows SmartSrceen prevented an unrecognized app to open. I have 1 and 1 question only. WHYYYYY?!?!?!?!
cuz I dont have a developer key. I would need to I guess “license” the software, but I don’t have the money for it so windows just thinks its suspicious. If you upload a game via steam, steam creates that key automatically, but it also costs 100$ to upload one game.
2 things: one, i downloaded Steam half a year ago, cuz i wanted to play Poppy Playtime Chapter 3, but it costed me money, and i´m only 11 years old, so i deleted it. And 2, I´m from Chile, 100$ ¨pesos¨ is very little here.
btw, what is a "developer key"?
I dont know much more about it other than what I already mentioned. I just called it that, I don’t know the exact term. maybe it was “code signing” I’m not sure. I don’t have much knowledge about software other from making this game
nice!
lol
i keep getting errors.
what errors?
this game is the most rage inducing, teeth shattering, hair pulling game ive ever played. maybe try making it a little ya'know FUN, instead of batshit insane difficult. it is fun, I'll give you that. but maybe add an invincibility frame. so, you don't get one shotted every single fucking time.
whats the invincibility frame for when u die in one hit anyways? lol
idk i was really pissed when i wrote this.
haha yes, I dont blame you at all. The level design is quite questionable at some sections
tihs is so cool
hard but i love it
one hit=dead
hard
So cut and goofy!
I love the game!
I cant play because of my stupid PC
Womp womp
I can't play because I'm on Xbox
I MEAN OMG
OGM
Juho, this game is way too hard. at least for me, skill issue but I hope you don't mind adding a save system when you have enough free time. If the no save system is just a "feature" of the game then don't add it I guess, it's more faithful to the animation and the original Super Mario Brothers without one.
if u wanna still be able to play through the different levels check out this mod that lets u teleport to every level https://rokle.itch.io/little-runmo-spqol-mod
thx
any mods for infinite lives?
same one, u can have cheats
man please stop the cap i can't run the mobs because i'm on the chromebook
went all the way to the right, impossible jump, couldnt go back. went all the way to the left, another impossible jump (maybe i missed some completely unexplained game mechanic that let me increase my jump height or something) didnt feel like exploring the shitty level design that entirely misses the mark on replicating the feel of the original animation and gave up
theres a dive mechanic, check out the page where it explains the controls
you must be slow on the uptake, the controls are super easy and the platforming is fine, if you want to play a game with bad level design play (i wanna be the boshi)
also this game is pretty dang cool for a free game no one asked you to play it, if you cant play platformers just say so.
im sorry for not randomly pressing the single button out of dozens on my keyboard that makes me dive. if i wanted to read a manual to figure out controls id play an NES game
There are at least six and all of them are listed under the (very brief) "IMPORTANT INFOS BEFORE" tab on this website. It is literally right below the game itself, this is just a "you" problem
Can u make a sonic mod, pls?????????? Pwetty plis wtith cherries on top, JuhoSprite?
no
Awwwwww! But, why NOOOOOOT?!?!
Tell... me... why...... NOOOOOOOOOOOOT!?!?!?!?!?!?!?!?!?!?!?!?!?!
Hi, remember me?
yes from the other comments
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It's called runmo but you can't run??? What were they THINKING!?!?!
i love tgis game so much man and.. I LOVE HOW GOOFY LOOKING HE IS :D HES SACH A SILLY LIL GUY
In The Storage Level At The Meat Ball Man Room I Can't Enter. Am I Missing Something Or Is It Broken?
press “up”
Oh Yeah I Just Guessed And I Found It But Thanks.
the only thing i want is a save system
It's so interesting
based game
your game sucks dick. do better
maybe you just suck at it
LOL
true
your the dick here
Took me about 4 Months but i finally beat the last
noice
nah i ain't gonna be fair, this sucks
ik JuhoSprite said no more updates but I just thought this was funny. I somehow got 8/7 and now when I try to go into where the Temp King is sleeping it won't let me bc I need 7/7 lol.