não estou conseguindo usar a habilidade especial, naquela parte que diz sobre controle e botões, no controle não deixa eu ver a parte do teclado, nem com o mouse dá para clicar
Não tenho certeza do que exatamente você quer dizer. Mas os controles são mostrados no site e não há função de mouse. Quando estiver no menu, basta clicar em Enter ou J ou L. Você pode descrevê-lo melhor se tiver problemas.
Pro tip: if you keep dying on the pit route/life extractor route or any levels after the first one stay in the first one and use it as some type of life grinder
Will this game have horror elements, like the original video? another question, will it have new characters, that will envoke fear into my every being? also, will there be a story, and ending?
I can try exporting as a APk. And see if it runs, I think it would be more optimized than playing on the web just also cuz its downloadable. If it works ill do that, just again only with controller. If not u can still play it on web.
is there a newer version of the game that I can't see in the downloads section? i'm asking this because in the 'current' demo there's a button in the top right area of the start menu, but in the version i'm playing i dont see a button. The most recent one i can see is version 0.2.5
That is true, the one downloadable is 0.2.5 but the most recent was 0.3 but I apparently removed that, it should not matter that much because the full game is soon gonna be released. Lol I now realized ur still the same dude just making separate comments, my bad. Sorry for repeating myself, but yeah just wait a bit.
There are gonna be a lot of small references from the original. His eye doesn’t really look around cuz its just a small sprite, but he is looking at your direction and does blink some time. nothing too complex
idk if this is a bug or not, but i noticed that lifes aren't actually decreasing from my count: are they just a simple collectible, or will losing them be actually implemented?
A gameover system wasn’t implemented yet so that’s why you don’t actually lose lives, it will function correctly in the final game, which will be released very soon!
also is there a new version of the project runmo file or is it just the demo? another question i have (sorry if this is taking your time away :/) is that when you do finish the game eventually, is it still going to be on itch.io and will it be free or have to be bought?
idk if this is a problem with the file that i got but even when I press the keyboard icon in the settings/controls tab it won't switch (i'm talking about the old version btw) also for the demo is there a way to get to level 2?
I dont know what you mean exactly with the keyboard thing, its been a long time since ive seen that version, but it is missing a lot of features and some stuff just got added as placeholders and dont actually function well. And for the current demo u will have to press on that Icon on the start menu that is on the top right, to enter level 2. This will all change in the final game.
my bad, the downloadable version, 2.5 currently is older than I thought, u cant really play the newer levels I guess. Just ignore all that stuff for now and wait for the final game, it is coming really soon.
I assume with “the person” u mean the underground level which currently is only accessible through the credits button. Well as of right now, no. There is a second level tho(the storage) which u can just enter by finishing the underground one first. So in this current version you are playing there are only 3 levels available. There will be 8 in the final game.
ok I already played the storage and also in the 1st level I even completed the impossible jump of the 1st level but my question is how is the rope or that wrecking ball platform in the warehouse?
I have no idea what you mean with that question. What do you mean how is it in the warehouse? What I can tell you is that the level currently ends there. For the full release you will be able to continue the game from there and enter new levels.
I love it. I wish there was a full game for me to download right now. I love the art style. And the music and sound effects, just the way they blend together so well. This is honestly the best platformer I've played in a while. Keep up the amazing work man.
its normal, because there is some information missing when exporting the project, windows will just assume its harmful, gotta figure out how to fix that.
the game is just slow. don't know what else to say, the movement just doesn't feel good. there might be potential in this, it is only the demo after all but I don't have much hope for it.
The movement is already being worked on, the new demo is gonna release in a few weeks hopefully. I made the movement less floaty and I will find out some movement mechanic that is simple but makes it more fun to move around and speedrun.
nice to hear that the movement is being worked on! Btw is it possible you can make so that you can dive while on the ground? It feels weird like how it is now where you can only dive while in the air.
I think it would be cool to add the option for a "hardmode", where the lives would count down and the signs wouldnt save like the original, or even remove some shortcuts. also sick game btw
I ABSOLUTElY LOVE THIS! The only things I would personally recommend is adding separate signs for keyboard controls, and a way to communicate to the player that you can get a bigger horizontal walljump by holding the button down instead of just tapping. While the kinda slippery controls do match the character, it doesn't really blend well with the tight levels as there are plenty of times where poor little Runmo just slid into spikes, which is kinda annoying. As far as that I do really like this so far and I can't wait to see what's next!
Thank you for checking this game out. Im glad u enjoyed it so far, I am currently working on improving the controls and finding out some better “physics” so its more intuitive.
Wow, that was so long ago, and look how much this game has grown! This is just amazing, and the fact that you let this game be open source is awesome too!
hey, ye I think u played one of the demos I released back then, cool u came back. also its not open source, the project file is just available for others to mod. Open source would mean everyone can take it and have full rights to it, meaning they could make their own game and sell it, which I do not support.
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não estou conseguindo usar a habilidade especial, naquela parte que diz sobre controle e botões, no controle não deixa eu ver a parte do teclado, nem com o mouse dá para clicar
Ill have to translate this
Não tenho certeza do que exatamente você quer dizer. Mas os controles são mostrados no site e não há função de mouse. Quando estiver no menu, basta clicar em Enter ou J ou L. Você pode descrevê-lo melhor se tiver problemas.
which button is to start?
nvm
wait... how do you get to the gastral giveaway? I beat the game without getting it and in the credits i saw the icon...
Get all coins, and see whats behind Dringking… Tip, make sure you have enough lives.
So, as a follow up for this tip: for me "Enough lives" was around 100.
BRUH THE STORAGE PART WITH THE 3 CONSECUTIVE WRECKINGBALLS (the one after pikit says 'tip: spikes are very bad for your health) IS SO FREAKING HARD
wait nvm i discovered roll
:o
Pro tip: if you keep dying on the pit route/life extractor route or any levels after the first one stay in the first one and use it as some type of life grinder
uhhh idk if this is a bug or not but i can barely see the mouse cursor and I can't start the game... I'm just stuck on the 'press start' menu.......
The game doesn’t support a mouse for the ui. There is no cursor, you play with keyboard or controller.
OMG GUYS THE NEW TRAILER JUST DROPPED
OMG GUYS IT RELEASED
Also i found bug in 0.2.5
Cause i like spamming buttons :)
How to get through the pit hole opening thingy
hang onto the wall
today was the PERFECT day to check the game out
Im dropping in in a couple hours, stay tuned
Sry, its been 12 hours. I thought I can make it in 2h loool
when will the game be fully released??
Tomorrow lol
SHEEEEEEEEEEEEEEEEEEEEEEEEEEEEESH
Will this game have horror elements, like the original video? another question, will it have new characters, that will envoke fear into my every being? also, will there be a story, and ending?
It will have parts of the original, tho i wouldn’t call them horror. More like lighthearted dread. And yes, there will be some sort of ending.
Is the Meatball Man in this game?
Not in the Demo version.
So I suppose I'll have to wait for the full version to see that iconic ball of meat, huh?
I can live with that :)
WOOOOOOOOOOOO NEW MUSIC
is there any plans on making a mobile version? Maybe if yes, you can make it controller only?
I can try exporting as a APk. And see if it runs, I think it would be more optimized than playing on the web just also cuz its downloadable. If it works ill do that, just again only with controller. If not u can still play it on web.
is there a newer version of the game that I can't see in the downloads section? i'm asking this because in the 'current' demo there's a button in the top right area of the start menu, but in the version i'm playing i dont see a button. The most recent one i can see is version 0.2.5
That is true, the one downloadable is 0.2.5 but the most recent was 0.3 but I apparently removed that, it should not matter that much because the full game is soon gonna be released. Lol I now realized ur still the same dude just making separate comments, my bad. Sorry for repeating myself, but yeah just wait a bit.
when the full version is released are there going to be small details like pikit's eye moving or no
There are gonna be a lot of small references from the original. His eye doesn’t really look around cuz its just a small sprite, but he is looking at your direction and does blink some time. nothing too complex
is there going to be a cutscene for his dialogue and/or the part where runmo sits down?
or will it just be a text box with dialogue in it
idk if this is a bug or not, but i noticed that lifes aren't actually decreasing from my count: are they just a simple collectible, or will losing them be actually implemented?
A gameover system wasn’t implemented yet so that’s why you don’t actually lose lives, it will function correctly in the final game, which will be released very soon!
also is there a new version of the project runmo file or is it just the demo? another question i have (sorry if this is taking your time away :/) is that when you do finish the game eventually, is it still going to be on itch.io and will it be free or have to be bought?
It will be free, and it will come out in the following days. So stay tuned!
idk if this is a problem with the file that i got but even when I press the keyboard icon in the settings/controls tab it won't switch (i'm talking about the old version btw) also for the demo is there a way to get to level 2?
I dont know what you mean exactly with the keyboard thing, its been a long time since ive seen that version, but it is missing a lot of features and some stuff just got added as placeholders and dont actually function well. And for the current demo u will have to press on that Icon on the start menu that is on the top right, to enter level 2. This will all change in the final game.
I don't see a button on the top right... is the menu with the 2 buttons 'game' and 'exit' the start menu?
my bad, the downloadable version, 2.5 currently is older than I thought, u cant really play the newer levels I guess. Just ignore all that stuff for now and wait for the final game, it is coming really soon.
Good but is there a way to pass my first level and that of the person?
I assume with “the person” u mean the underground level which currently is only accessible through the credits button. Well as of right now, no. There is a second level tho(the storage) which u can just enter by finishing the underground one first. So in this current version you are playing there are only 3 levels available. There will be 8 in the final game.
ok I already played the storage and also in the 1st level I even completed the impossible jump of the 1st level but my question is how is the rope or that wrecking ball platform in the warehouse?
I have no idea what you mean with that question. What do you mean how is it in the warehouse? What I can tell you is that the level currently ends there. For the full release you will be able to continue the game from there and enter new levels.
Hello, sorry if I sound like an idiot asking this question, but how do I enter the tutorial?
Hey there, the tutorial section was removed from this version and there also will be no in the final game.
man it really brings the og video to life
I love it. I wish there was a full game for me to download right now. I love the art style. And the music and sound effects, just the way they blend together so well. This is honestly the best platformer I've played in a while. Keep up the amazing work man.
Thanks dude, I highly appreciate ur words, I try my best to make this an enjoyable experience!
No problem man. This game is actually quite addicting its that fun.
and I found a random cut in the level is that intentional or a bug?
can you pls add mobile controls so I can enjoy it without Bluetooth
Dont click the account thing it's creepy
???
can you make this in the browser or crome os compatible i only have a cromebook
name the pikit controller clikit and make it so i can keep it forever
How many levels are there in this version curently?
2
for some dumbass reason all of my pc "firewall" think this is a virus
its normal, because there is some information missing when exporting the project, windows will just assume its harmful, gotta figure out how to fix that.
the game is just slow. don't know what else to say, the movement just doesn't feel good. there might be potential in this, it is only the demo after all but I don't have much hope for it.
The movement is already being worked on, the new demo is gonna release in a few weeks hopefully. I made the movement less floaty and I will find out some movement mechanic that is simple but makes it more fun to move around and speedrun.
nice to hear that the movement is being worked on! Btw is it possible you can make so that you can dive while on the ground? It feels weird like how it is now where you can only dive while in the air.
thats exactly something I am working on!
question, will the game be available on a page or for mobile phones?
Not planning to at the moment
How do you dive on keyboard?
It says on the page which buttons do what
on KEYBOARD the movements page is only CONTROLLER
It literally says all the keyboard buttons right underneath the controller button layout image
I just wanted to say if you turn around right before you die you end up glitching through the wall/obstacle
Never saw this glitch, thanks for letting me know!
I think it would be cool to add the option for a "hardmode", where the lives would count down and the signs wouldnt save like the original, or even remove some shortcuts. also sick game btw
where is deez
Deez what
NO YOU FOOL!
DEEZ NUTS
I ABSOLUTElY LOVE THIS! The only things I would personally recommend is adding separate signs for keyboard controls, and a way to communicate to the player that you can get a bigger horizontal walljump by holding the button down instead of just tapping. While the kinda slippery controls do match the character, it doesn't really blend well with the tight levels as there are plenty of times where poor little Runmo just slid into spikes, which is kinda annoying. As far as that I do really like this so far and I can't wait to see what's next!
Thank you for checking this game out. Im glad u enjoyed it so far, I am currently working on improving the controls and finding out some better “physics” so its more intuitive.
Wow, that was so long ago, and look how much this game has grown! This is just amazing, and the fact that you let this game be open source is awesome too!
hey, ye I think u played one of the demos I released back then, cool u came back. also its not open source, the project file is just available for others to mod. Open source would mean everyone can take it and have full rights to it, meaning they could make their own game and sell it, which I do not support.